Tetris is one of those games that parents buy for their kids to help them develop their thinking. It works like a puzzle but it is electronic and helps to stimulate the gamers to use their brains to get points. Just as it was thought to do something good to the mind, research has recently shown that the game is able to help people improve their thinking efficiency and gives them a thicker cerebral cortex in some parts of the brain’s tabula rasa. This happens because the mind responds greatly to the eyes keep seeing and tunes itself to respond to certain visual challenges such as the game Tetris is modeled to be.
The Maker of Tetris Had the Brains of the Players in his Mind
In that sense, the game works like a testing tool which will help the kid to develop and rate how well his mind can respond to quantitative aspects of what he sees. It has been about 25 years of fun and mental stimulation just think monitoring how the game has caught on since its inception in the Soviet Academy of Sciences. It was the brainchild of a young AI researcher who had Tetris as one of the first works he programmed on his first desktop computer. Alexy Pajitnov created the game purposely wanting something that would be able to continue working in the dreams of people who frequently played it.
People who have played the game frequently have a higher likelihood of having dreamt about the game in some way. People have continued to see ‘bricks falling’ even while they sit to do something else after the game. Outwardly, Tetris helps people to have an analytical mind which computes different alternatives and possibilities, their implications and in the end, having them select the best possible choice. People realize that nothing is perfect but situations can become better if a choice which has the least adverse effects and the most advantage gives them an upper age in all walks of life.
The Tetris Game Play
The game play of Tetris is very straightforward, as someone is presented with a field which has blocks falling slowly from its top. These make it to the bottom in different shapes and one has to stack the blocks up in a manner that they interlock. If a row is complete, it disappears making a score and the row which was above it fills in immediately The aim is therefore to fill as many lines as possible without leaving gaps, and without making it harder to fill the next row. This now versus future tradeoff needs someone to open up his mind and analyze things quick. Letting the bricks pile up will usually lessen the space above them meaning decisions now need to be made faster.
Play Forever Without Getting Bored
Many other games that have ever been created become ‘stale’ when the person clears the game. They are based on storylines and that means that when the last boss is defeated, someone can trash the game or sell it. With Tetris, things are different. The game literally has no end. Someone just plays and plays. It is for that reason that some people find it very addictive. The fun never stops. Recently, a person was given a prison sentence because he was playing it in an aircraft, all while ignoring the orders of the flight crew and even the captain. The game has since its inception sold about 70 million copies in its original form. This excludes the other games which based their idea on Tetris.
Variations of the game have come up all under license and these have however maintained the Tetris feel, keeping the standardized size of the playing area and a defined set of colors which make the tetronimos. The maneuvers which the blocks can make have also been kept in their original form to maintain the authenticity of Tetris.


